using System;

namespace UrDnd.IrcClient.Events
{
    public class NickNameCollisionArgs : EventArgs
    {
        public string OldNickName { get; private set; }
        public string NewNickName { get; set; }

        public NickNameCollisionArgs(string newNickName, string oldNickName)
        {
            NewNickName = newNickName;
            OldNickName = oldNickName;
        }
    }
}
